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Marek Vojtko Development Projects

Cloth Simulation

Initiator: Guildhall at SMU Realization:  third semester MIT (2008)
Project team: Marek Vojtko
Project description: The first three semester at Guildhall included a math course that branched heavily into physics. In that course we implemented several particle systems, mass-spring-damper systems, cloth, and attempted rigid body dynamics. For my cloth project I decided to simulate flags and as I am at home in several countries (and our Professor was from Russia), I chose several textures to make it fun.
Project duration: 1 month Project rating:  Marek Vojtko Full Star Marek Vojtko Full Star Marek Vojtko Full Star Marek Vojtko Full Star Marek Vojtko Empty Star 
Download: .zip (source files, 207kB) | .zip (executable file, 4MB)
Marek Vojtko - Cloth Simulation
Marek Vojtko - Canopic Chaos

Canopic Chaos

Initiator: Guildhall at SMU Realization:  second semester MIT (2007)
Project team: William Meehan, Erik Sunderland, Marek Vojtko, Kevin Wu
Project description: Canopic Chaos is a "Mummy Freeze Tag" Unreal Tournament 2004 modification. It was developed in a small team as a preparation for the two-term total conversion project. The faculty provided guidelines included mummies as characters and freezing/unfreezing instead of killing as a mechanic. During development the engineers were not content with the basic gameplay mechanic and we added collecting of canopic jars into the mix, which proved to be a great gameplay addition.
Project duration: 1 month Project rating:  Marek Vojtko Full Star Marek Vojtko Full Star Marek Vojtko Full Star Marek Vojtko Full Star Marek Vojtko Full Star 
Download: .zip (source files, 36.3MB)
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