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Development for embedded systems |
| Initiator: |
Siemens mobile |
Realization: |
sixth semester BSc (2004) |
| Project team: |
Marek Vojtko |
| Project description: |
In the sixth semester each student had to participate in a min. 12 week-long internship in a company of our choosing. I got a job in Munich, Germany by Siemens mobile, where I was developing various projects for mobile phones and embedded systems. Unfortunately, my NDA with Siemens prohibits me to reveal any details, so I cannot say anymore. |
| Project duration: |
4 months |
Project rating: |
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| Download: |
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Mobile Gaming API |
| Initiator: |
Comneon GmbH, PRO5 |
Realization: |
fifth semester BSc (2003/2004) |
| Project team: |
Julian Mollik, Marek Vojtko |
| Project description: |
My term project in the fifth semester was in cooperation with Comneon, a subsidiary company of Infineon. Julian and I had to develop a 2D gaming API for the company's own APOXI OS for mobile phones. We started with a lot of research about what exactly a 2D gaming API should incorporate so we could then implement it and create a stable and usable API. To prove its worth we developed a clone of the popular PacMan game that uses our API. Unfortunately I am still bound by the NDA with Comneon and therefore cannot provide any executable downloads for this project. |
| Project duration: |
5 months |
Project rating: |
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| Download: |
.pdf (project presentation held @ the university [German]) |
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